Reminders
Attach a schedule to a task so TTM pings your team on time, every time.
A reminder turns a task into something that reminds you, instead of the other way round. You set it once; TTM handles the pings.
Adding a reminder
On the second button row, click Reminder
until it turns blue (edit mode), then pick the task from the check selector. TTM walks you through a short flow:
- When — the start date and time: day, month, year and time (
HH:mm). - A confirmation step with Continue, Edit date or Cancel.
- Repetition — how the reminder repeats.
The repetition fields
| Field | Meaning | Example |
|---|---|---|
| Interval | Time between reminders. Use days d, hours h, minutes m — no months. | 1d, 24h, 1d12h |
| Repetitions | How many times it fires (minimum 1, up to the app maximum). | 5 |
| Time zone | The zone the schedule runs in. | Europe/Rome |
Daylight saving — the detail that matters
1d keeps the same wall-clock time across a DST change (e.g. always 09:00). 24h means exactly 24 hours, which can shift by an hour after the clocks change. Pick the one that matches what you mean.Finding your time zone
TTM needs an official time-zone name like Europe/Rome. Look yours up on the time zone map: select your area on the map, copy the value, and paste it into the field.
Editing or removing a reminder
- Edit — click Reminder to blue, pick the task, and set the new values.
- Remove — click Reminder until it turns red (delete mode), then pick the task. The reminder is removed.
Completing a task also stops its reminder — no need to clean up afterwards.
Common errors
| Message | What to fix |
|---|---|
| Invalid reminder | The start must be at least 5 minutes in the future. |
| Incorrect interval | Use the d / h / m pattern, e.g. 1d, 24h, 1d12h. |
| Incorrect repetitions | Use a whole number between 1 and the maximum. |
| Incorrect time zone | The name doesn’t match an official zone — copy it from the time zone map. |